Jarate 1 Posted January 17, 2014 G'day. I'm representing SOCA and I invite you to join in with our operation. It is public* for anybody to join and we appreciate as many people showing an interest as possible. The operation I am organizing has a linear, RPG element which gives you, the player, a sense of progress and accomplishment for every success and a motive to push harder the next mission for a failure. *The server will be locked with a password -- players not representing an outfit or being part of SOCA may participate. For the list of mods, we take pride in keeping the list minimal. Here is the list... Disregard gnt_fsf If you do not use Six Updater or PlayWithSix, here are the mods to download from ArmAholic... ADF - Necessary Blastcore CBA_A3 - Necessary compassfix HiddenIdentity JSRS2 Kio_L85A2 - Necessary Koplic - Necessary Nato_RussianSF_Weapons - Necessary rh_pistol - Necessary StatusHud Task_Force_Radio - Necessary, along with TeamSpeak plugin VTS_Gesture FAQ Q: Where will your operation be hosted? A: On the SOCA server and TeamSpeak. Q: What is the SOCA TeamSpeak? A: soca.teamspeak3.com Q: Can I bring my friends along? A: Sure! If you're in an outfit, invite them along too! Q: What timezone do you play in? A: GMT+10 (Australia, Sydney time) Q: What's this spreadsheet? A: Come on TeamSpeak and I (Gman) will walk you through the logistics of the sheet. -Anymore questions PM me or post and I'll add to the list- I'll see you on the battlefield. Pte. Morgernstern 'Gman' Alpha Company - SOCA Share this post Link to post Share on other sites
lordprimate 159 Posted January 19, 2014 just a heads up im pretty sure @compassfix is obsolete, (it was made in the alpha stage of the game). they re-sized the watch and compass a long time ago. there much bigger by default. And if am again, not mistaken, the mod makes them the same size they are by default. just a heads up again one less mod to run. happy times Share this post Link to post Share on other sites
Jarate 1 Posted January 19, 2014 I've looked into the compass and compared the game with and without the mod and there is a noticeable difference for me. Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted January 19, 2014 This seems oddly familiar. Share this post Link to post Share on other sites
Jarate 1 Posted January 20, 2014 This seems oddly familiar. It should. I was inspired by HumV's work on Lingor Assault so I revamped it all to suit ArmA3 and I taught myself how to make missions and do the initialization scripting. At one point I returned to the AEF TeamSpeak and invited the AEF to join in with SOCA's operation. Last I heard was, "We'll discuss it." Share this post Link to post Share on other sites