ramirez 10 Posted January 13, 2014 So the title pretty much explains it all. In buldozer and visitor all the road networks are there. However when I export the map, binarize it, and load it in-game the roads simply aren't there. You can't even see any road networks on the map and there are no road models when you load in. Yet they're still there in buldozer? I can upload picture too if you'd like. Just wondering if anyone out there has ever had the same issue and if you did, how it was resolved. Thanks guys! -Ramirez Share this post Link to post Share on other sites
Sealife 22 Posted January 13, 2014 Can be many things hard to say without more info Are the pbo loaded in game for roads ? Are they a2 roads or a3 , roads layed using v3 network for a2 ? Required addons of map in cfg patches contain roads or roads2 or roads_f or whatever terrain uses ? Always start to eliminate by looking arma.rpt , be aware -nologs will stop error reports so remove if used as parameter Share this post Link to post Share on other sites
ramirez 10 Posted January 13, 2014 Yes the .pbo is loaded (they are custom roads). The roads were working in-game at one point but they're no longer showing up in-game (they're still in buldozer though). Also there is nothing in my Arma.rpt involving an issue with any of the roads. Share this post Link to post Share on other sites
Sealife 22 Posted January 14, 2014 What about bin.log you binarise the roads and terrain with new or old binpbo ? Show bin.lig for road and terrain here should be problem in there to see if non in arma report then its strange if not in bin log , unless of course you save wrp to diff folder than you binarise and then binarise old wrp , its rare but not unkown to happen . Otherwise , roads are not classed as roads in p3d so dint show on map Roads are not in pbo , unlikelybecause no arma rpt or error First see binlog tho I think Share this post Link to post Share on other sites
ramirez 10 Posted January 14, 2014 UPDATE: The issue has been resolved. It was because I was using the Arma 3 tools to binarize the .pbo and it was conflicting. I binarized with the BinPbo from BITools 2 and it loaded without an issue. Share this post Link to post Share on other sites