legio4777 12 Posted December 22, 2013 Hey guys, I´ve realized that the bipods are already available!! Does anyone know the classname? I cant find it at the editor. And how can I add it to a crate box: AddItem, magazine or weapon cargo. Furthemore I want to add some glasses to this crate box. In concrete the "G_Combat". But I cannot find the way... Are addMagazinecargo, addweaponCargo or additemcargo....? I´ve tested the three of them. The only one doesn´t give an error is weaponcargo, but they don´t appear at all.. Thanks Share this post Link to post Share on other sites
tryteyker 28 Posted December 22, 2013 There are no seperate bipods available for weapons. To add glasses etc to crates, use addGoggles. Share this post Link to post Share on other sites
legio4777 12 Posted December 23, 2013 Are you sure about the bipod??? I´ve seen it yesterday as an accesory in VAS... I´ll bring you a picture! Share this post Link to post Share on other sites
das attorney 858 Posted December 23, 2013 Def no bipods in vanilla - VAS reads your config (including mods) so most likely you've got a mod floating around somewhere you forgot to uninstall. Share this post Link to post Share on other sites
legio4777 12 Posted December 23, 2013 Probably yes I must see wich is to have the classname... TMR mod probably which one of I use Share this post Link to post Share on other sites
legio4777 12 Posted December 23, 2013 tryteyker said: There are no seperate bipods available for weapons. To add glasses etc to crates, use addGoggles. Hey man the _this addGogglesCargo ["G_Combat",20]; Doesn´t work. How can I make it work??? Share this post Link to post Share on other sites
tryteyker 28 Posted December 23, 2013 AddGogglesCargo doesn't exist. Try addMagazineCargo or addWeaponCargo. Share this post Link to post Share on other sites
tonic-_- 53 Posted December 23, 2013 legio4777 said: Hey man the _this addGogglesCargo ["G_Combat",20];Doesn´t work. How can I make it work??? It's addItemCargo Share this post Link to post Share on other sites
legio4777 12 Posted December 23, 2013 Tonic-_- said: It's addItemCargo For some reason doesn´t works.... This is the command... _this addItemCargo ["G_Combat", 20]; Share this post Link to post Share on other sites
doc_no1UK 10 Posted December 24, 2013 At the moment you cannot add them read ticket dev logs here to keep up with info http://feedback.arma3.com/view.php?id=2301 Share this post Link to post Share on other sites
tonic-_- 53 Posted December 24, 2013 That's actually odd because at one point in time I believe during the beta addItemCargo worked to add goggles. So I guess they fixed it and then broke it again? lol? Share this post Link to post Share on other sites
optimus290 10 Posted December 29, 2013 Hi. I am new to these forums and Arma 3 modding in general. I am asking this question here since its its related to classnames in arma 3. I wish to know how do I add respawn point module using code in description.ext? I have created different loadouts using CfgRespawnInventory class in the description.ext file. Is there a class called CfgRespawnPosition that I can create? If yes, where do I find the parameters to put in it? For e.g. DisplayName, icon, Position etc. I was able to find all the configurations needed to customise loadout under Assets section of Arma 3 wiki but didn't see any cfgs for respawn modules. Thanks. Share this post Link to post Share on other sites