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legio4777

Class names

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Hey guys,

I´ve realized that the bipods are already available!!

Does anyone know the classname? I cant find it at the editor. And how can I add it to a crate box: AddItem, magazine or weapon cargo.

Furthemore I want to add some glasses to this crate box. In concrete the "G_Combat". But I cannot find the way... Are addMagazinecargo, addweaponCargo or additemcargo....? I´ve tested the three of them. The only one doesn´t give an error is weaponcargo, but they don´t appear at all..

Thanks

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Are you sure about the bipod???

I´ve seen it yesterday as an accesory in VAS...

I´ll bring you a picture!

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Def no bipods in vanilla - VAS reads your config (including mods) so most likely you've got a mod floating around somewhere you forgot to uninstall.

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Probably yes I must see wich is to have the classname...

TMR mod probably which one of I use

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  tryteyker said:
There are no seperate bipods available for weapons. To add glasses etc to crates, use addGoggles.

Hey man the _this addGogglesCargo ["G_Combat",20];

Doesn´t work. How can I make it work???

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AddGogglesCargo doesn't exist. Try addMagazineCargo or addWeaponCargo.

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  legio4777 said:
Hey man the _this addGogglesCargo ["G_Combat",20];

Doesn´t work. How can I make it work???

It's addItemCargo

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  Tonic-_- said:
It's addItemCargo

For some reason doesn´t works.... This is the command...

_this addItemCargo ["G_Combat", 20];

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That's actually odd because at one point in time I believe during the beta addItemCargo worked to add goggles. So I guess they fixed it and then broke it again? lol?

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Hi. I am new to these forums and Arma 3 modding in general. I am asking this question here since its its related to classnames in arma 3.

I wish to know how do I add respawn point module using code in description.ext?

I have created different loadouts using CfgRespawnInventory class in the description.ext file. Is there a class called CfgRespawnPosition that I can create?

If yes, where do I find the parameters to put in it? For e.g. DisplayName, icon, Position etc.

I was able to find all the configurations needed to customise loadout under Assets section of Arma 3 wiki but didn't see any cfgs for respawn modules.

Thanks.

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