Brandhor 11 Posted December 20, 2013 hi, as the title say I get stuck as soon as I join the server, I tried the same settings on a dedicated server hosted on my pc and I can select a mission without issues these are the command line arguments -profiles=C:\games\95_141_40_20_2312\1085725\arma3\config -config=server.cfg -port=2312 -IP=95.141.40.20 -world=empty -gtqueryport=2314 and server.cfg // // server.cfg // // comments are written with "//" in front of them. // STEAM steamport = 2313; steamqueryport = 2314; // GLOBAL SETTINGS hostname = "Another GameServers.com Hosted Server"; // The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin = "1234"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP = "arma3pc.master.gamespy.com"; // This is the default setting. Leave empty for private servers if you do not want your server listed publicly logFile = "A3Master.log"; verifySignatures = 2; Battleye = 1; // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[]={ "", "", "", "__________ SYSTEM MESSAGES __________", "Welcome to another GameServers.com server", "Please visit GameServers.com!", "", "__________ END OF MESSAGE __________" }; motdInterval = 5; // Time interval (in seconds) between each message // JOINING RULES maxPlayers = 8; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective //voteMissionPlayers = 0; // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 8; // Quality from 1 to 10 persistent = 1; // If 1, missions still run on even after the last player disconnected. kickDuplicate = 1; equalModRequired = 0; requiredSecureId = 2; timeStampFormat = "short"; // SCRIPTING ISSUES onUserConnected = ""; // onUserDisconnected = ""; // doubleIdDetected = ""; // // SIGNATURE VERIFICATION onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // MISSIONS CYCLE (see below) class Missions {}; //class Missions { // class ARMA3 { // template = MP_COOP_m02.Stratis; // Mission to load (Mission file located in MPMissions. For now I have it set to a default ARMA3 mission.) // difficulty = "Regular"; // Server difficulty Settings (Recruit, Regular, Veteran, Mercenary) // }; //}; if I enable the mission cycle I also get a repeating error in the server rpt Server error: Player without identity Brandon (id 2036332073) Share this post Link to post Share on other sites
SavageCDN 231 Posted December 24, 2013 -gtqueryport=2314 is that a valid startup param? try removing that.... Also move your steam ports away from the game ports (ie: not 2314) they are most likely conflicting... see this helpful Terox post for more info: http://forums.bistudio.com/showthread.php?147537-Tutorial-How-to-run-ArmA3-on-a-dedicated-server Share this post Link to post Share on other sites