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Azza FHI

plz help iron out bugs in this mission

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Hello, just wondering if someone can dl this mission and fix the bugs?

the bugs are:

- when a jip player enters every players gear is reset (respawn.sqf runs when it shouldn't)

- sometimes on initial load in this script does not run- if a player is jip or simply reslots they can no longer see the global messages of when the cone gets taken or returned

- btc revive will not work

- VAS has been configured for each side to only see their respective weapons, but after someone jips sometimes this gets reversed so blufor see the opfor weapons etc.

http://www.mediafire.com/?jdpvqhvc8x309lu

we dont have the skillz to get to the bottom of these issues, so thanks for any help

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For future reference look at this.

http://community.bistudio.com/wiki/Event_Scripts

I'm taking a look at your code now, I already made some adjustments to it. You didn't have a MPEventhandler for killed or respawn. I changed the way addressed client side scripts. I still got more research to look into to make sure there aren't any other errors.

---------- Post added at 17:57 ---------- Previous post was at 17:54 ----------

Here is the link

https://www.dropbox.com/s/e3iypqfckevk762/Capture_the_Cone_v3.35.Altis.zip

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