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DappaDan95

British Accents in profile editor

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I think British accents should be in the profile editor in the speaker section where you can choose a voice. However there are only American accents or so it seems, So I don't see why British accents are not included in the list because British accent's are in the game in the game because they are used i the campaign. So surely they can be added to the profile editing section for people to use?

Link to feedback tracker ticked: http://feedback.arma3.com/view.php?id=16198

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  DappaDan95 said:
I think British accents should be in the profile editor in the speaker section where you can choose a voice. However there are only American accents or so it seems, So I don't see why British accents are not included in the list because British accent's are in the game in the game because they are used i the campaign. So surely they can be added to the profile editing section for people to use?

Link to feedback tracker ticked: http://feedback.arma3.com/view.php?id=16198

Well, the current problem is that the default profile voice (the preview one that you change the pitch on) is set to Male01ENG, which is Marc's voice, or SSGT Adams voice in the campaign. Currently, BIS has it set up where there's only one default voice. What BIS would need to do is to have a Radio Protocol option. Then, you'd have to choose the normal speakers 1 - 9. The 4 protocols are RadioProtocolENG, RadioProtocolENGB, RadioProtocolPER, and RadioProtocolGRE. I've already made the fix so that British voices are actually working in-game, but I don't want to release it as an addon because, well, it's an easy fix, and it's one that BIS should do themselves. I'll post up the config that gets it working, and hopefully BIS is paying attention and implements this for next Monday's dev branch update. Understand, that even with the fix I proposed, it would still depend on the Radio Protocol used by whatever unit you're playing as. So, if you're playing as the default NATO (really US 7th ID) units, then you'll sound American. With the fix I'll post, if you're playing as the British (once BIS actually adds a CTRG group) or any custom British unit addon that uses the "LanguageENGB_F" identity, you'll sound British. With the AAF you'll sound Greek (this works now) and with CSAT you'll sound Iranian/Persian (this also works now). Here's the code that fixes the issue:

class CfgVoiceTypes
{
delete NoVoice;
class Male01_F
{
	name = "$STR_A3_CfgVoiceTypes_Male01_F0";
	voices[] = {"Male01ENG","Male01ENGB","Male01GRE","Male01PER"};
	preview = "Male01ENG";
	alternative = "";
};
class Male02_F
{
	name = "$STR_A3_CfgVoiceTypes_Male02_F0";
	voices[] = {"Male02ENG","Male02ENGB","Male02GRE","Male02PER"};
	preview = "Male02ENG";
	alternative = "";
};
class Male03_F
{
	name = "$STR_A3_CfgVoiceTypes_Male03_F0";
	voices[] = {"Male03ENG","Male03ENGB","Male03GRE","Male03PER"};
	preview = "Male03ENG";
	alternative = "";
};
class Male04_F
{
	name = "$STR_A3_CfgVoiceTypes_Male04_F0";
	voices[] = {"Male04ENG","Male04ENGB","Male04GRE","Male01PER"};
	preview = "Male04ENG";
	alternative = "";
};
class Male05_F
{
	name = "$STR_A3_CfgVoiceTypes_Male05_F0";
	voices[] = {"Male05ENG","Male01ENGB","Male01GRE","Male02PER"};
	preview = "Male05ENG";
	alternative = "";
};
class Male06_F
{
	name = "$STR_A3_CfgVoiceTypes_Male06_F0";
	voices[] = {"Male06ENG","Male02ENGB","Male02GRE","Male03PER"};
	preview = "Male06ENG";
	alternative = "";
};
class Male07_F
{
	name = "$STR_A3_CfgVoiceTypes_Male07_F0";
	voices[] = {"Male07ENG","Male03ENGB","Male03GRE","Male01PER"};
	preview = "Male07ENG";
	alternative = "";
};
class Male08_F
{
	name = "$STR_A3_CfgVoiceTypes_Male08_F0";
	voices[] = {"Male08ENG","Male04ENGB","Male04GRE","Male02PER"};
	preview = "Male08ENG";
	alternative = "";
};
class Male09_F
{
	name = "$STR_A3_CfgVoiceTypes_Male09_F0";
	voices[] = {"Male09ENG","Male01ENGB","Male01GRE","Male03PER"};
	preview = "Male09ENG";
	alternative = "";
};
};

BIS please fix this now! It's a really easy fix!

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i will make a german speak for this game - can i make a new class fpr the profile ? or make battleeye problems ? would be nice bis give us a options for new voices in game without mod !!!!!

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