kupcho 19 Posted November 13, 2013 I'd like to specify the contents of the crate delivered via a supply drop. I tried to put the desired contents into the crate init field as I would if I was filling an existing supply crate, but that didn't work. Maybe I just used bad syntax... Any help would be appreciated. Share this post Link to post Share on other sites
MulleDK19 21 Posted November 14, 2013 clearItemCargo this; clearWeaponCargo this; clearMagazineCargo this; this addItemCargo ["acc_flashlight", 10]; Share this post Link to post Share on other sites
barbolani 198 Posted November 14, 2013 You mean the ingame supply drop module? If yes, you have a field where you can place any code as if it was ammocrate cargo init field. So, what MulleDK19 says is ok, except one thing. AFAIK in this case you must use "_this" instead of "this" In YouTube you may find other tweaks, like popping smoke in the crate position. Share this post Link to post Share on other sites
kupcho 19 Posted November 14, 2013 Thanks for the replies folks. Yes, I am talking about the supply drop module. I did try to place the items via the INIT field of the ammo crate using the same method I'd use when filling a normal crate. I'll give the "_this" method a whirl. One question though; How would that work when clearing the crate? "clearItemCargo _this"? Share this post Link to post Share on other sites
kupcho 19 Posted November 29, 2013 Thanks for the help folks. Share this post Link to post Share on other sites