falconsan 5 Posted November 11, 2013 Hello, after binarize my map, this error occurs: "No more slot to add connection at ..." I have no idea, what it means and what to do to fix it. Is there a WIKI of all Errors or can someone help? If i try to play the Map, ARMA II OA crashes with "Rendering buffer to low..." wit best regrads falconsan Share this post Link to post Share on other sites
bushlurker 46 Posted November 12, 2013 Sounds as if it could be a problem with the heightmap size or resolution, (I'm guessing the first error turns up in the BinPbo .log?), and the second one in game when the engine can't cope with the number of groundcells, or the viewdistance is too high for that resolution of heightmap... Only guessing... Could you maybe post more details about your project... eg: Heightmap size Heightmap cell size Sat & Mask resolution B Share this post Link to post Share on other sites
falconsan 5 Posted November 12, 2013 (edited) Hello, Project Parameters: Terrain grid size: 1024 x 1024 Terrain cell size: 25.0 Terrain size: 25600 x 25600 Sat grid: 32 Game: Sat segment = 32 (valid) Heimap Size: 2048 x 2048 (L3dt allows no bigger map) Sat & Mask Resolution is 8192 x 8192 EDIT: I don't know, why the map makes Errors after creating a Mask_lco. Now, this Error occur. I have the clutter.pbo new installed, severel times, but this Error will still occur. Warning: Embedded material ca\plants2\clutter\data\c_grasscrooked.rvmat differs - repack data source used: ca\plants2\clutter\c_grasscrookedgreen.p3d source ignored: ca\plants2\clutter\c_grasscrookedgreen.p3d hint: ca\plants2\clutter\c_grasscrookedgreen.p3d is older My Map is Beta Ready, but the Clutter misses and without them, i can't release the map. Can you help? Regrads falconsan Edited November 13, 2013 by falconsan Share this post Link to post Share on other sites