SOFTACT 10 Posted November 5, 2013 Hi Guys, Im working on a mission that requries you to take a laptop, when you take the laptop it sets its damage to 1 and moves it to a Cache location. So that laptop is now destroyed. What i need is some type of trigger waiting around to check if all (8) laptops are destroyed. There names are Kavbas, Kavbas_1,Kavbas_2 ect ect... Also if there is some way to make the triggered by a player turning in the intel, so i will make the intel appear around the Cache once he walks into the trigger. Any help would be great! Share this post Link to post Share on other sites
cuel 25 Posted November 5, 2013 {!alive _x} count [Kavbas,Kavbas1,Kavbas2,Kavbas3,Kavbas4,Kavbas5,Kavbas6,Kavbas7] == 8 Could you clarify you second question? Do you want hints as the intel? Share this post Link to post Share on other sites