shibdib 10 Posted October 29, 2013 (edited) Have an issue with AI liking to get stuck... One common theme is they take out there pistol and go prone and then all the sudden they can't move and won't respond to orders. Anyone know of any fixes for this? Both ingame and/or in mission editing? Edited October 31, 2013 by shibdib Share this post Link to post Share on other sites
mmtaraval 1 Posted October 29, 2013 I have this problem with snipers a lot, I usually have them rearm their main weapon and they become unstuck. Share this post Link to post Share on other sites
shibdib 10 Posted October 29, 2013 I seem to have fixed this by removing handguns from ai { _x removeWeaponGlobal "hgun_P07_F"; } forEach allUnits; { _x removeWeaponGlobal "hgun_P07_snds_F"; } forEach allUnits; { _x removeWeaponGlobal "hgun_Rook40_F"; } forEach allUnits; { _x removeWeaponGlobal "hgun_Rook40_snds_F"; } forEach allUnits; Put that in an sqf and call it with your init and it removes all the ai handguns Share this post Link to post Share on other sites