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ninechanges

Package @Addons with mission.

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I would like to know if it's possible to package an @AddOn which has his location in the Arma installation root to my mission. So the user who installs that mission doesn't have to manually install the add-on. I saw the 404s wasteland mission has a addon folder filled with some C like header files. But I don't know if that is what I mean.

Something like this:

http://killzonekid.com/arma-regex-extensions-regex_match-dll-and-regex_replace-dll/

If i would use regexp in my mission this would be mandatory for the mission to work. Greets and Thx.

Edited by ninechanges
addional info

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Nope, addons aren't supported by Steam Workplace at all yet, and even once they are it won't allow you to include them in missions. Extensions can be extremely powerful, or even malicious, so allowing them to be downloaded and executed on someone's computer automatically isn't the safest practice.

Now, you CAN launch the server with Addons, but only the server will have access to them. So if you were to make an addon folder on the server, and include KK's regex extension, you would be able to call it just fine on the server. Takes a bit more work to ensure it's only ever needed by the server, but it's doable.

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