yoannis1995 10 Posted October 17, 2013 Hi everyone ! I've been looking how to make AI halo jump in arma 3 but couldn't find anything... Does anyone know how to do that ? Share this post Link to post Share on other sites
cobra4v320 27 Posted October 17, 2013 (edited) Give them a parachute. Place this into their init: this setPos [getpos this select 0, getpos this select 1, 5000] Or you can just type in the elevation you want into the elevation box when editing the unit. For testing place a pilot, no need to add the parachute. Set his elevation to 5000. He is in HALO. ---------- Post added at 22:13 ---------- Previous post was at 21:52 ---------- I havent really played with HALO jump in ARMA 3 yet. However this was my first result. Player goes into free fall animation the AI are at the ready position. If you ungroup the AI they will start in the free fall animation. Just readd them to your group once they hit the ground. Already been reported on feedback tracker. ---------- Post added at 23:06 ---------- Previous post was at 22:13 ---------- This is my workaround for the AI bug. Place this into the init of the AI units: this allowDamage false; this switchMove "HaloFreeFall_non"; this disableAI "ANIM"; 0 = this spawn { while {getPos _this select 2 > 1} do {sleep 1}; _this setPos [getpos _this select 0, getpos _this select 1, 0]; _this setVectorUp [0,0,1]; sleep 2; _this enableAI "ANIM"; _this allowdamage true; [_this] joinSilent (group player)}; Edited October 18, 2013 by cobra4v320 Share this post Link to post Share on other sites