chrizzo 1 Posted October 3, 2013 Hello, i have a CTI Mission. Works well. But i have a question for better gameplay. How can i insert multi respawns? But the respawns should only be activated when the town is captured. I insert 2 outposts in each town, and this should be the respawns when the town is captured. Anyone a good script or a idea how i can do this? (i found already scripts like Menu Dialog - Menu respawn, but i wanna know how to insert this spawns and combine them with my CTI Script). Thanks Share this post Link to post Share on other sites
MrSteve 1 Posted October 3, 2013 Hopefully this what you are looking for ;-) BIS_fnc_addRespawnPosition and BIS_fnc_removeRespawnPosition Steve Share this post Link to post Share on other sites