Cold Evil 13 Posted October 2, 2013 Hi! I'm trying to make this string to effect the second gunner position and the copilot position of a Ghost Hawk. NOTE: _v = vehicle player; if (driver _v == player || gunner _v == player ) then I've been stalking the wiki but did not get any smarter by doing that. Cause "turret [ _v [0,0]] == player" don't seams to work. Share this post Link to post Share on other sites
kylania 568 Posted October 2, 2013 turretUnit is what you'd want to use. Share this post Link to post Share on other sites