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specterops

Wrong weights named selections when exporting skin from 3ds max

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Hi all, getting a problem with exporting from 3ds max to o2 using the VM_s-P3D_Export.mcr plug-in.

This might be a known problem, but after searching around i couldn't find anything.

Exporting the "A3 character example" from 3ds max, imported in o2 the weight named selections will be mixed up.

For example like "pelvis" will contain "leftfoot" weight info and "leftfoot" will contain "lefthandindex3" weight info.

Does anyone know why this happens?

http://img833.imageshack.us/img833/3329/yrq6.jpg

EDIT: Never mind i figured out what the problem was. The export script didn't like 3ds max 2014, so i tried it on 3ds max 2012 and it worked perfectly.

Edited by specterops

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I've been having the same issue. I thought i was doing something wrong. Good to know it works in max 2012, though it just means I have to download another version :mad:

Cheers for sharing your solution.

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