Jump to content
Sign in to follow this  
reapernz

2nd server just hangs when i join

Recommended Posts

I`m trying to run 2 Arma3 servers ... the first 1 i startup runs fine but the 2nd server always hangs when anyone trys to join.

i`ve tryed everything ... the posts on this forum telling how to run multiple Arma3 servers & post on other forums too.... even tryed using TA2DST arma server launcher.

i have seperate server.exe , config & profile files & it still does the same thing :(

someone plz help us.

here is my config -

// GLOBAL SETTINGS

hostname = "my server name"; // As seen in the Gemspy Browser

password = ""; // Comment out if no password required

passwordAdmin = ""; // Password to become server admin.

// WELCOME MESSAGE ("message of the day")

// It can be several lines, separated by comma

// Empty messages "" will not be displayed at all but are only for increasing the interval

motd[] = {};

motdInterval = 5; // Time interval (in seconds) between each message

// JOINING RULES

maxPlayers = 40; // Maximum amount of players.

// VOTING

voteMissionPlayers = 0; // Tells the server how many people must connect so that it displays the mission selection screen.

voteThreshold = 0; // 33% or more players need to vote for something, for example an admin, new map

// INGAME SETTINGS

disableVoN = 0; // If set to 1, Voice over Net will not be available

vonCodecQuality = 1; // Quality from 1 to 10

persistent = 1; // If 1, missions still runs on even after the last player disconnected.

class Missions {

class ARMA3 {

template = my_mission.Stratis; // Mission to load (Mission file located in MPMissions. For now I have it set to a default ARMA3 mission.)

difficulty = "Regular"; // Server difficulty Settings (Recruit, Regular, Veteran, Mercenary)

};

};

Share this post


Link to post
Share on other sites

You have to add steam ports at the beginning of the config file for first and second server, just add:

1st server:

steamport=8766;

steamqueryport=27016;

2nd server:

steamport=8776;

steamqueryport=27026;

Edited by PawelKPL

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×