HaZZarD 2 Posted September 29, 2013 I found this interesting video on youtube this was really the simple way I was searching for to populate the enemy tow I have in my mission but then I relalized this module is no more avaible do it changed name , where can I find it ? if the module is no more avaible , how can I have the same effect in filling an area with a random number of soldiers and them doing random patrols ? I also need the soldiers to not respawn when you kill them thanks all Share this post Link to post Share on other sites
austin_medic 109 Posted September 29, 2013 after you kill AI they never respawn. Anyways, heres something that would have the same effect. Just put it in init.sqf and edit anything in the code you need to. for "_i" from 0 to 5 do { _randomPos = [[[getPos yourTOWobjectnamehere,distancefromTOWtolook]],["water","out"]] call BIS_fnc_randomPos; // pick random position around the TOW _spawnGroup = [_randomPos, EAST, (configfile >> "CfgGroups" >> "East" >> "OPF_F" >> "Infantry" >> "OIA_InfTeam")] call BIS_fnc_spawnGroup; // spawn the group nul = [_spawnGroup,getpos yourcenterobjecthere, patroldistance] call BIS_fnc_taskPatrol; // make them patrol }; You can edit the second number up at the top of it and that will change the number of groups it spawns. Rest of it should explain itself. Share this post Link to post Share on other sites
HaZZarD 2 Posted September 29, 2013 (edited) @austin_medic thanks mate I'll try it out between is there a way , like the original module in the video did , to chose between spawning infantry , mechanized infantry or armour ? I' am not and expert of the editor and I really would like to have a versatile system where I can chose what kind of units spawn and where I can use a trigger or a marker for the spawning area . Is really useful to me to have a marker or trigger to delimit the area where you want the spawn to happen because in that way I can really give it the precise shape I need , like spawning along a road or around two precise builds etc so in the end , maybe I' am asking too much :P but I would really like a spawn system where I can use custom shape for the spawn area (trigger , marker) and where I can chose what kind of unit to spawn . all this and the rest very random so that I can have lot of replayability well hope to find it :) Edited September 29, 2013 by HaZZarD Share this post Link to post Share on other sites
HaZZarD 2 Posted September 29, 2013 In the end I used this simple script http://www.armaholic.com/page.php?id=19300 I recommend it , the final result is great Share this post Link to post Share on other sites