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wxlyf

ArmA3 Texture detail Auto Downgrade! Could you stop it?

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It's an old problem on Alpha, Beta and formal version, that ArmA3 will automatically Downgrade the texture detail after a few miniutes in the game. When this downgrading happens, you can find "veryhigh" diaspears, only leave "normal" or below available in the Video Options - texture detail.

Many people also find this problem, and they regard it as a VRAM leak, for the unusual huge VRAM occupation while running the game.

The problem happens on any machine, even with a GTX 780.

More decription of the problem could be seen here:

http://forums.bistudio.com/showthread.php?153913-ArmA3-Alpha-Video-Setting-Auto-Downgrade!

http://forums.bistudio.com/showthread.php?155578-Dynamically-adjusting-graphics-settings-while-game-is-running&highlight=arma+video+settings+auto+downgrade

The problem still exists in the latest 1.02 version.

Startup parameters have no effect on this.

It's time to slove the problem.

Edited by wxlyf

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use different image host if you want embed

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I too have this and am frankly sick of it. I emailed them and they are aware of it though the response I got did not tell me one way or another what they are doing about it. Or if they are actually are going to do something about it. At one point I recall it was called a "multiplayer feature" which frankly is absurd. I then pointed out this happens in single player.

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