headswe 17 Posted September 27, 2013 (edited) f_cam_camera = "camera" camCreate [position player select 0,position player select 1,2]; f_cam_camera cameraEffect["internal", "BACK"]; f_cam_camera camSetTarget player; f_cam_curTarget = player; f_cam_camera camCommit 0; drawIcon3D ["\A3\ui_f\data\map\markers\nato\o_unknown.paa", [1,1,1,1],getpos cursorTarget, 1, 1, 45, "Target", 1, 0.05, "TahomaB"]; in the draw3D eventhandler. tried text only, didn't work either, works perfectly fine in default player view Edit: Its most likely my dialog causing this. Edited September 27, 2013 by headswe Share this post Link to post Share on other sites