tempestriser 10 Posted September 24, 2013 Hello guys, im trying to bring an old model of submachine gun called Beretta M972 to ArmA 3, everthing is running except this error that i got when i take this gun from the ammobox: http://s18.postimg.org/4101xjzq1/error.png (317 kB) The guns is firing and reloading with no problems, but i noticed that there is no muzzle flash, obviously because of this "zasleh" error, any ideia how do i fix this ? Here goes the code: // config.bin - 22:08:01 09/23/13, generated in 0.20 seconds // Generated by unRap v1.06 by Kegetys // Separate rootclasses: Disabled, Automatic comments: Enabled #m_pm2 private 0 #define protected 1 #define public 2 #define true 1 #define false 0 class CfgSkeletons { class Default; // External class reference class beretta_mtr_m9_m972 { isDiscrete = 0; skeletonInherit = ""; skeletonBones[] = {"bolt", "", "trigger", "", "magazine", "", "follower", "magazine", "bullet01", "magazine", "bullet02", "magazine", "bullet03", "magazine"}; }; }; class Rotation; // External class reference class CfgModels { class Default; // External class reference class Weapon; // External class reference class beretta_mtr_m9_m972 : Weapon { skeletonName = "beretta_mtr_m9_m972"; class Animations { class reload_magazine_hide { type = "hide"; source = "reloadMagazine"; selection = "magazine"; hidevalue = 0.2; }; class reload_magazine_release { type = "rotationZ"; source = "reloadMagazine"; selection = "magazine"; axis = "magazine_axis"; minValue = 0.1; maxValue = "1"; angle0 = "0"; angle1 = "rad -2"; }; class hide_balles_groupe1 { type = "hide"; source = "reloadMagazine"; selection = "bullet01"; hidevalue = 0.01; }; class hide_balles_groupe2 : hide_balles_groupe1 { selection = "bullet02"; }; class hide_balles_groupe3 : hide_balles_groupe1 { selection = "bullet03"; }; class bolt { type = "translationX"; source = "reload"; selection = "bolt"; axis = "bolt_axis"; minValue = 0; maxValue = .105; angle0 = "0"; angle1 = -.2; }; class bolt_back { type = "translationX"; source = "isEmpty"; selection = "bolt"; axis = "bolt_axis"; minPhase = 0; maxPhase = 1; minValue = 0; maxValue = .105; offset0 = "0"; offset1 = -.2; }; class trigger { type = "rotationZ"; source = "reload"; selection = "trigger"; axis = "trigger_axis"; minValue = 0; maxValue = "3"; angle0 = "0"; angle1 = "-3"; }; class follower { type = "rotation"; source = "revolving"; selection = "follower"; begin = "bullets_axis_begin"; end = "bullets_axis_end"; minValue = 0; maxValue = "1"; angle0 = "rad .06"; angle1 = "0"; }; class balles_groupe1 { type = "rotation"; source = "revolving"; selection = "bullet01"; begin = "bullets_axis_begin"; end = "bullets_axis_end"; minValue = 0.8; maxValue = "1"; angle0 = "rad .02"; angle1 = "0"; }; class balles_groupe2 { type = "rotation"; source = "revolving"; selection = "bullet02"; begin = "bullets_axis_begin"; end = "bullets_axis_end"; minValue = 0.33; maxValue = "1"; angle0 = "rad .04"; angle1 = "0"; }; class balles_groupe3 { type = "rotation"; source = "revolving"; selection = "bullet03"; begin = "bullets_axis_begin"; end = "bullets_axis_end"; minValue = 0; maxValue = "1"; angle0 = "rad .06"; angle1 = "0"; }; }; sections[] = {"zasleh"}; sectionsInherit = ""; }; }; class CfgPatches { class beretta_mtr_m9_m972 { units[] = {}; weapons[] = {"beretta_mtr_m9_m972"}; requiredVersion = 0.1; requiredAddons[] = {}; }; }; class CfgMagazines { class Default; // External class reference class CA_Magazine; // External class reference class 30Rnd_9x21_Mag; // External class reference class 30Rnd_9x21_M972 : 30Rnd_9x21_Mag { displayName = "9x21mm M972 30Rnd Mag"; picture = "\ASZ_Beretta\data\ico\m_m9_m972_ca.paa"; }; }; class cfgWeapons { class Default; // External class reference class SMG_02_F; // External class reference class beretta_mtr_m9_m972 : SMG_02_F { scope = public; model = "\ASZ_Beretta\beretta_mtr_m9_m972"; magazines[] = {"30Rnd_9x21_M972"}; displayName = "M9 M972"; picture = "\ASZ_Beretta\data\ico\w_m9_m972_ca.paa"; }; }; Share this post Link to post Share on other sites