Psycho5553 1 Posted September 21, 2013 Hello :) Im trying to fix an intro at the start of an mission. but i dont know how to make an camera flying around or make music play at the same time. I want an camera flying around and text on the screen and music at the same time. Is that possible? i saw it on an TDM mission once Share this post Link to post Share on other sites
dcthehole 1 Posted September 21, 2013 You could accomplish the intro cam by adding this to your init.sqf. Note these coordinates [1864.000,5565.000,0] are they Stratis Air Base. You can change them to wherever you like. [[1864.000,5565.000,0],"TEXT LINE 1||TEXT LINE 2||TEXT LINE 3||etc...|"] spawn BIS_fnc_establishingShot; And to do the music you do a few things. 1. Get an ogg sound file that you want to use and name it into.ogg. 2. Add this to your description.hpp: class CfgSounds { class intromusic { name = ""; sound[] = {"intro.ogg", db-5, 1}; titles[] = {}; }; }; 3. Add this in your init or where ever you please. _intromusic_obj = "Land_HelipadEmpty_F" createvehiclelocal (getpos player); _intromusic_obj setpos [(getpos player select 0),(getpos player select 1),-1]; _intromusic_obj say ["intromusic",1]; Share this post Link to post Share on other sites
Psycho5553 1 Posted September 21, 2013 Thanks Alot! :) Share this post Link to post Share on other sites
dcthehole 1 Posted September 21, 2013 No problem glad to hear it worked out. Share this post Link to post Share on other sites
Polygon 11 Posted September 21, 2013 for playing a track, just use playMusic "trackName"; this way, you can control music's volume easily with fadeMusic command. more on that here: http://community.bistudio.com/wiki/fadeMusic Share this post Link to post Share on other sites