Jump to content
Sign in to follow this  
wgaf

Devs- can you make the sights/reticules/functionality match?

Recommended Posts

This has bothered me since the alpha, but is only troubling now that it's been included in the release.

The reticules and functionality of the sights in the game are mismatched.

The tan RCO type sight has a model of an ELCAN Spectre 1-4x battle scope thing, complete with the throw lever uses to change between magnified/unmagnified modeled on the side.

But, it doesn't have this functionality, instead the "MRCO" does. Why isn't the ELCAN Spectre model used for the "MRCO" functionality?

The MRCO model has windage and elevation knobs on it which are used to adjust the zeroing, so why can't you do that?

Attention to detail! DETAIL!

Should be easy to fix, just shuffle around which sights use which models!

Share this post


Link to post
Share on other sites

use the feedback tracker.

edit: for what what it's worth I agree, but it's best if you make a post in the feedback tracker.

Edited by Steakslim

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×