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SGT Fuller

Making units perform animations

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9/10 that I posted this in wrong thread but here I go..

I'm trying to make certain units perform certain animations I.E push-ups working on vehicles etc.. I'm sorta new at the animations world so can anyone help me out? If posted in wrong section plz move thx in advance

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In the Functions Viewer in the editor, take a look at BIS_fnc_ambientAnim and BIS_fnc_ambientAnimCombat. I've found these to be an incredibly useful alternative to playMove/switchMove loops.

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