drunken officer 18 Posted September 9, 2013 I create a double-decker plane (every point and face are handmade). But i have a problem, and i dont know, how to fix it. 0.000, Geo , memory, Landcontact, Hitpoints allready there. When i'm inside the plane and try to take off, it overturns about the 2 front wheels. The "ass" of this plane it the point on the top. When i set the value of "flight" and the plane starts in the air, i can flight arround. 2nd question. I've to machine guns. When i add two weapons to the plane, i have to use turrets or do someone know a other way. Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 9, 2013 A few pictures might help I'm guessing its a "tail-dragging", conventional landing gear type of plane I'd guess your weight in the GEO lod is distributed too far forward. How heavy is it? Does it roll across the ground at all, or simply flips straight-away? 2 weapons of the same type, fire separately? Yes, turrets. Share this post Link to post Share on other sites
drunken officer 18 Posted September 10, 2013 Okay, it was a broken GEO-LOD. Thx. Now i've to handle arround the weights and i'll see whats happend. Ah turrests, i hate this. Share this post Link to post Share on other sites