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jodon1234

scripting help

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I am trying to create a mission where the bots re spawn in vehicles, because when they die and re spawn they lose their waypoints, like ones telling them to board vehicles. If someone could help me find a script to solve this problem i would greatly appreciate it.

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Just respawn then in the vehicles.

_unit assignAsDriver _vehicle; _unit moveInDriver _vehicle;

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That entirely depends on how you're respawning your units. How are you doing that exactly?

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using this respawn script in the description file

respawn = Base;

respawndelay = 10;

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These are players and playableAI you want to move into vehicles and give waypoints to? You could use the MPRespawn eventHandler for that. Here's an example of spawning and respawning in a parachute for ArmA2, same kind of thing for ArmA3. I wouldn't give players waypoints though. Totally unnecessary.

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ok well ive been playing around with this "fnc_letsFly = {

_para = createVehicle ["I_Plane_Fighter_03_AA_F", getMarkerPos "mrk_dropZone", [], 0, "FLY"];

_para setPosATL [getPosATL _para select 0, getPosATL _para select 1, 1000];

player moveInDriver _para;

};"

but it doesnt really help with the bots it only acts on the "player" am i missing something, or is this over complicated?

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