malakdecaen 3 Posted September 6, 2013 Hi everybody , I use a saving script for my mission but almost all the time the script save all except Uniform items and vest items . I don't know why sometimes it save and sometimes not . This is very gamebreaking :( here is the script i use (not from me) : /* --- Script fait par =[TTK]= Yourry --- --- Sauvegarde de l'inventaire --- --- ARMA 3 --- --- S.E.S --- -- V0.90-- */ private ["_weapons", "_primary", "_launcher", "_handgun", "_uniform", "_vest", "_backpack", "_casque", "_lunette", "_magazines", "_items", "_primitems", "_secitems", "_handgunitems", "_uitems", "_vitems", "_bitems"]; _player = _this select 0; _weapons = weapons _player; _primary = []; _primary set [count _primary,primaryWeapon _player]; _launcher = []; _launcher set [count _launcher,secondaryWeapon _player]; _handgun = []; _handgun set [count _handgun,handGunWeapon _player]; _uniform = []; _uniform set [count _uniform,uniform _player]; _vest = []; _vest set [count _vest,vest _player]; _backpack = []; _backpack set [count _backpack,backpack _player]; _casque = []; _casque set [count _casque,headgear _player]; _lunette = []; _lunette set [count _lunette,goggles _player]; _curent = []; _curent set [count _curent,currentWeapon _player]; _chargeur_primaire = []; if((count primaryWeaponMagazine _player) > 0)then{ _chargeur_primaire = primaryWeaponMagazine _player; if( (primaryWeapon _player) == (currentWeapon _player))then{ _chargeur_primaire set [count _chargeur_primaire ,((weaponState _player)select 4)]; }; }; _chargeur_secondaire = []; if((count secondaryWeaponMagazine _player) > 0)then{ _chargeur_secondaire = secondaryWeaponMagazine _player; if( (secondaryWeapon _player)== (currentWeapon _player))then{ _chargeur_secondaire set [count _chargeur_secondaire,((weaponState _player)select 4)]; }; }; _chargeur_tertiaire = []; if((count handgunMagazine _player) > 0)then{ _chargeur_tertiaire = handgunMagazine _player; if( (handGunWeapon _player)== (currentWeapon _player))then{ _chargeur_tertiaire set [count _chargeur_tertiaire,((weaponState _player)select 4)]; }; }; _magazines = magazines _player; _items = assignedItems _player; _primitems = primaryWeaponItems _player; _secitems = secondaryWeaponItems _player; _handgunitems = handGunItems _player; _uitems = uniformItems _player; _vitems = vestItems _player; _bitems = backPackItems _player; //DEbug _nb = 0; diag_log"--------------------------"; diag_log format ["SES_Save_gear---NAME PLAYER: %1",(name _player)]; { diag_log format ["_x_%2: %1",_x,_nb]; _nb = _nb + 1; } foreach [_uniform,_vest,_backpack,_magazines,_primary,_launcher,_handgun,_items,_primitems,_secitems,_handgunitems,_uitems,_vitems,_bitems,_casque,_lunette,_weapons,_chargeur_primaire,_chargeur_secondaire,_chargeur_tertiaire,_curent]; diag_log"--------------------------"; [_uniform,_vest,_backpack,_magazines,_primary,_launcher,_handgun,_items,_primitems,_secitems,_handgunitems,_uitems,_vitems,_bitems,_casque,_lunette,_weapons,_chargeur_primaire,_chargeur_secondaire,_chargeur_tertiaire,_curent] i need this script because the rest save good in my Database . Maybe i miss something ? Thanks a lot for you'r help. Share this post Link to post Share on other sites