drunken officer 18 Posted September 4, 2013 Hello. I've create a bike (harley). Than i reworked a man, because i had to stretch both arms because of the large handlebar. I saved this guy as driver.p3d in my addonfolder. To my harley i add a proxy "\dof_bikes\driver.p3d". But every time, arma2 load the standart driver model for bikes. How can i fix this? I inherit my model from motorcycle class. If i change it to M1030 or what ever, it'S still the same. Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 8, 2013 ActionDriver= I believe is the config entry you have to change. But, you have more work yet. You'll have to read up about static animations and define your own RTM file so that the game reads and uses your proxy positioning. Just supplying a p3d proxy won't work. Share this post Link to post Share on other sites
drunken officer 18 Posted September 9, 2013 Thanks again Gnat Share this post Link to post Share on other sites