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suprememodder

how wip is the animations?

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so the game is getting close to release now. are you going to add movement animations to the intermediate stances?

also, some of the animations aren't very believable. for example, when kneeling with the pistol lowered, when you turn, even a little, your leg moves, which is realistic. but i don't see this for any other stances or weapons. and it makes it look like the character is spinning in place.

also, what happened to the supine shooting position? will that come back or is that scraped?

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That animation was completely useless, it was removed a while back. It would be redundant now anyway, with the prone lean and movement. Though for some reason that animation where you roll onto your right side is still in.

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it would be useful if they added the ability to scooch around. and the one where you roll onto your side is the urban prone, it lowers your profile. they're all useful and should affect shooting accuracy and stability, they just need movement animations for turning, because right now you just spin around like a glass bottle.

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