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fabio_chavez

LOD fps choking while driving/flying low

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a while ago i noticed that when i am driving or flying, i get inconsitent framerates in a very specific way.

it not usual stuttering but a kind of wobbling that feels like somebody is slightly increasing and decreasing the replayspeed of a video periodically.

It also doesnt matter if the fps are high or low, i can have around 40-50 fps and its still very noticeable.

while driving through altis yesterday, i noticed that the problem does not occur in the desert area at all... 100% even framerate.

The problem occurs again as soon as i reach terrain with vegetation or buildings, therefore i guess it might be somehow caused by lod switching, like the fps are slightly droping evertime a new bunch of objects get into lodswitch range....

anyone knows something about the specific cause of this phenomenon in particular?

CPU too old? ram too slow/small? how can i get rid of it?

specs:

Intel [email protected] oc: 3.6@ghz quadcore (no hyperthreading) 8 mb cache, Radeon HD 6970 oc, 4gb DDR2 1066, SSD

settings:

1920x1080 (+120% 3d res), PP off, AA off, 1000m viewdistance, most stuff on ultra or very high, object detail sometimes on high sometimes on ultra.

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open up resource monitor and have it running behind the game and when all the performce issues begin have a look at the CPU tab, my guess is that the CPU usage is pinned @ %100 which means of course that your CPU is the bottleneck :(

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according to msi afterburner the cpu is not pinned at 100%, it kind of IS the bottleneck anyway but i wonder if that is also the explaination for this specific problem.

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according to msi afterburner the cpu is not pinned at 100%, it kind of IS the bottleneck anyway but i wonder if that is also the explaination for this specific problem.

it could be..one of the reasons that intel is beating AMD right now is intel chips do a much better job at handling single thread apps, so that is why the newer intel chips are playing arma3 better than AMD and older intel architecture.

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