Bobylein 1 Posted August 26, 2013 (edited) UPDATED TO DEVBUILD FROM 04.09.2013 I am presenting my first public mission here, my (yet) simple Armory Features: - All vehicles - Several variants of the Offroad - Drones - Virtual Ammobox System (All weapons, items, clothing and ammo in game) - Vehicle respawns - Player respawns in Multiplayer (you can host it as a multiplayer mission to achieve that if you play alone too) - Teleport system, just use the whiteboards - Real Supply, Transport, CAS and Artillery support - Parachute jump - An enemy base to test your weapons on - Several enemy patrols across the island - TAW view distance script for sight adjustments Future plans: - Adding some mini missions like in the Armory of arma 2 - A shooting range Screenshots (I have no idea why it always changes the IMG tag to URL...) http://i.imgur.com/7VEn8ro.jpg (506 kB) http://i.imgur.com/jWvqazP.jpg (578 kB) http://i.imgur.com/hHyjSn4.jpg (607 kB) http://i.imgur.com/h8ZDP50.jpg (620 kB) http://i.imgur.com/HtyNqJg.jpg (643 kB) http://i.imgur.com/JffvaA9.jpg (412 kB) http://i.imgur.com/DI3jrzH.jpg (631 kB) http://i.imgur.com/z5OaB8k.jpg (370 kB) -- YOU NEED TO SWITCH TO THE DEV BRANCH FOR THIS MAP -- If you do not know how to switch between stable and dev branch there is a guide: http://forums.bistudio.com/showthread.php?149411-How-to-change-between-stable-Arma-3-Alpha-versions-amp-release-candidates-STEAM-client Download: You can subscribe it in the steam workshop http://steamcommunity.com/sharedfiles/filedetails/?id=173057153 Armaholic mirror: Bob's Armory Co-x [bETA] Dropbox mirror: https://dl.dropboxusercontent.com/u/32797783/Bobs_Armory.Altis.pbo Credits: Thanks to Tonic-_- ! for the VAS and TAW view distance script. Tophe and Cpl.Hicks for the Vehicle respawn script. Changelog: 11.09.2013 UAV's and Jets are respawning now, TAW view distance script is added also. Any ideas or suggestions? Edited September 10, 2013 by Bobylein Share this post Link to post Share on other sites
blingladen 10 Posted August 27, 2013 Hi Bob.thanks for making this mission.For some reason neither me or my friends were able to get it to work in multiplayer. Even when loading up the mission in multiplayer it just has the singleplayer screen that let's you enable or disable ai and my friends can't join when i'm hosting. as for idea's and suggestions i suggest adding spawn protection if you don't have it already! Share this post Link to post Share on other sites
Bobylein 1 Posted August 27, 2013 Thanks for feedback, yea Yesterday evening I had my frist chance to test it in multiplayer with my friends and noticed that problem myself, it's fixed now, the updated version is on steam workshop and in the dropbox, I will post a armaholic link when I found out how to update it there. Share this post Link to post Share on other sites
blingladen 10 Posted August 27, 2013 Thanks Bob.I'll give it a try again tonight and i'll let you know if me or my friends have any feedback :) Share this post Link to post Share on other sites
Zokah 1 Posted August 27, 2013 Thanks a lot man, exactly what i wanted to test out Altis with! Share this post Link to post Share on other sites
blingladen 10 Posted August 29, 2013 after playing a while i have to say this is a real good armory.not perfect for my group but definitely the best armory for altis i've found at the moment.i did notice the teleporter got destroyed real easily so maybe moving it somewhere where it's less likely to get blasted. also i tried adding the respawn module to the uavs but they wont respawn. great work nonetheless! :) Share this post Link to post Share on other sites
Bobylein 1 Posted August 29, 2013 Yea the UAV's won't work with that respawn module and right now I am not good enough at scripting to make it work :/ Yes we noticed the same thing with the teleporters, thought they are still usable you just need to find them ;) thanks for the feedback! :) Share this post Link to post Share on other sites
gVlada 10 Posted August 29, 2013 nice mod, im vant to ask you can you add more enemy patrols ? Thanks Share this post Link to post Share on other sites
gVlada 10 Posted August 29, 2013 nice mod, im vant to ask you can you add more enemy patrols ? Thanks Share this post Link to post Share on other sites
Bobylein 1 Posted September 4, 2013 UPDATED TO TODAYS NEW CONTENT! nice mod, im vant to ask you can you add more enemy patrols ?Thanks The problem is that more enenmy Patrols would add more lag to the mission, I am thinking about less but random generated patrols which are renewed when one gets destroyed. Share this post Link to post Share on other sites
DaViSFiT 21 Posted September 9, 2013 sight ajustment would be great. the visible range is very limited atm for verhicles and aircraft. Cool Mission! nice to see what faction have. Shooting range would be great, also for vehicles (with teleport to see what is destroyed) and Artillerie will be awesome. Share this post Link to post Share on other sites
Bobylein 1 Posted September 9, 2013 (edited) Artillery is already in the mission and yea you are right about the sight adjustments, I am trying right now to implent TAW View Distance but it interference with VAS :/ Scratch that above, I did not notice it only works in MP so TAW view distance is now added to the mission :) Edited September 10, 2013 by Bobylein Share this post Link to post Share on other sites
DaViSFiT 21 Posted September 11, 2013 Now that is support! ;) I mean artillery for your mini missions you plan. For example in coop mode, there are some convoi comming to XY and you have all options free to destroy them. So i can use a tank, infantrie, artillery or other stuff to destroy them. Just to test the fuctions of each vehicle. Share this post Link to post Share on other sites
DaViSFiT 21 Posted November 22, 2013 Hmm not working anymore :( Do you have any update plans for your armory? would be a shame for all this. was very cool to test things. Share this post Link to post Share on other sites
ratszo 17 Posted November 22, 2013 Hmm not working anymore :(Do you have any update plans for your armory? would be a shame for all this. was very cool to test things. I just ran it in lan play; works for me. You got it in mp folder? Share this post Link to post Share on other sites
DaViSFiT 21 Posted November 25, 2013 dedicated server Share this post Link to post Share on other sites
DaViSFiT 21 Posted December 4, 2013 Hey Boby, your still with us? :P Share this post Link to post Share on other sites
skyywolf 10 Posted February 7, 2014 just need to post to msg someome Share this post Link to post Share on other sites
Bobylein 1 Posted February 9, 2014 Yea I am still here, just right now that active in Arma^^ I updated the scenario some days ago, at least it should work now again and I added the new AAF vehicles. Share this post Link to post Share on other sites