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BL1P

Difficulty settings and their ambiguity.

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With the ability to change any difficulty setting to resemble any other Difficulty setting.

For example :-

 class Difficulties
{
class Recruit
{
	class Flags
	{
		3rdPersonView=0;
		armor=0;
		autoAim=0;
		autoGuideAT=0;
		autoSpot=0;
		cameraShake=1;
		clockIndicator=0;
		deathMessages=0;
		enemyTag=0;
		friendlyTag=0;
		hud=0;
		hudGroupInfo=0;
		hudPerm=0;
		hudWp=0;
		hudWpPerm=0;
		map=0;
		netStats=0;
		tracers=0;
		ultraAI=0;
		unlimitedSaves=0;
		vonID=0;
		weaponCursor=0;
	};
	skillFriendly=0.55;
	precisionFriendly=0.30;
	skillEnemy=0.55;
	precisionEnemy=0.30;
};

class Regular
{
	class Flags
	{
		3rdPersonView=0;
		armor=0;
		autoAim=0;
		autoGuideAT=0;
		autoSpot=0;
		cameraShake=1;
		clockIndicator=0;
		deathMessages=0;
		enemyTag=0;
		friendlyTag=0;
		hud=0;
		hudGroupInfo=0;
		hudPerm=0;
		hudWp=0;
		hudWpPerm=0;
		map=0;
		netStats=0;
		tracers=0;
		ultraAI=0;
		unlimitedSaves=0;
		vonID=0;
		weaponCursor=0;
	};
	skillFriendly=0.55;
	precisionFriendly=0.30;
	skillEnemy=0.55;
	precisionEnemy=0.30;
};

class Veteran
{
	class Flags
	{
		3rdPersonView=0;
		armor=0;
		autoAim=0;
		autoGuideAT=0;
		autoSpot=0;
		cameraShake=1;
		clockIndicator=0;
		deathMessages=0;
		enemyTag=0;
		friendlyTag=0;
		hud=0;
		hudGroupInfo=0;
		hudPerm=0;
		hudWp=0;
		hudWpPerm=0;
		map=0;
		netStats=0;
		tracers=0;
		ultraAI=0;
		unlimitedSaves=0;
		vonID=0;
		weaponCursor=0;
	};
	skillFriendly=0.55;
	precisionFriendly=0.30;
	skillEnemy=0.55;
	precisionEnemy=0.30;
};

class Mercenary
{
	class Flags
	{
		3rdPersonView=0;
		armor=0;
		autoAim=0;
		autoGuideAT=0;
		autoSpot=0;
		cameraShake=1;
		clockIndicator=0;
		deathMessages=0;
		enemyTag=0;
		friendlyTag=0;
		hud=0;
		hudGroupInfo=0;
		hudPerm=0;
		hudWp=0;
		hudWpPerm=0;
		map=0;
		netStats=0;
		tracers=0;
		ultraAI=0;
		unlimitedSaves=0;
		vonID=0;
		weaponCursor=0;
	};
	skillFriendly=0.55;
	precisionFriendly=0.30;
	skillEnemy=0.55;
	precisionEnemy=0.30;
};
};

Which basically makes every difficulty the same.

Would it not be a good Idea to add the ability to FILTER the in-game browser to show only the servers with the settings you like to play on ?

Rather than some generic name holder that has nothing to do with what is actually set in the settings.

3rd on (filter)

etc etc etc etc etc etc etc

Other wise as with the case at the moment, selecting a server that shows Elite or Recruit could be exactly the same. Or nothing like what you Wanted / Expected.

Another answer would be to make the Server Difficulty show in relation to which switches where on or off

An example would be if 3rdPersonView=1; then server difficulty must = Veteran or less

and if 3rdPersonView=0; Server must = Elite

This example is less informational than the filter option though and would still lead to some ambiguity.

All of the above is in relation to server settings and browsing information for servers.

Edited by BL1P

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Add to the wishlist for the very needed and WIP (Dwarden?) new MP browser. Nice call.

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Add to the wishlist for the very needed and WIP (Dwarden?) new MP browser. Nice call.

There is a wishlist ?

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FFS getting fed up of searching the noob servers for one server that uses elite mode

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