natanbrody 10 Posted August 19, 2013 I'm sorry if this is a noob question but I have recently made a mission that works perfectly in singleplayer but when I have exported it to the multiplayer mission folder and I enter the multiplayer lobby there are no AI or even an option to Enable them or Disable them. I am using several scripts in my mission I will list them here : - INS Revive [Revive Script, VAS Script and the UAV Briefing Script] - AUSMD Damage System (http://www.armaholic.com/page.php?id=21951) All of the scripts are working and integrated into the mission, I posted the scripts because I thought maybe they are the issue and if they are the issue then how can I change them to enable the AI? Thanks for all the help guys and Once again I'm sorry for asking such a Noob question :D Share this post Link to post Share on other sites
KevsNoTrev 44 Posted August 19, 2013 Have you made the units playable in the editor before you saved it to multiplayer You need to have one set as player and the rest to playable or you won't see them in the lobby Share this post Link to post Share on other sites
natanbrody 10 Posted August 19, 2013 Yes good sir, I have set them all as playable and one player :D Share this post Link to post Share on other sites
KevsNoTrev 44 Posted August 19, 2013 Do you have DisabledAI=1 in the description.ext file? Share this post Link to post Share on other sites
natanbrody 10 Posted August 19, 2013 It says disabledAI= True; Should I change it to False Share this post Link to post Share on other sites
KevsNoTrev 44 Posted August 19, 2013 yes (or just remove or comment - // - out the line ), then you get the option in the lobby to turn the AI on/off as desired. to change after start of mission you need to restart server. Players can still join later and will take over the AI spot Share this post Link to post Share on other sites
natanbrody 10 Posted August 20, 2013 Thanks Man works perfectly!! :D Share this post Link to post Share on other sites