MacRae 12 Posted August 18, 2013 Hey Guys, I have been playing about with some Animations, And im wondering... Why when i use playMove I can no longer use some of the animation??? Is it something I'm doing wrong or am i using the wrong script??? If someone knows the script that is global and can use any Animations please tell me Thanks a lot guys, ~MacRae~ Share this post Link to post Share on other sites
tpw 2315 Posted August 18, 2013 Some animations only seem to work with switchmove. Have you tried that? Share this post Link to post Share on other sites
MacRae 12 Posted August 18, 2013 Yeah i have tried switchMove, But that only works localy, other players cant see the Animation Share this post Link to post Share on other sites
kylania 568 Posted August 18, 2013 As I explained at some other point, you'll just have to run the switchMove on everyone's client. // Declare this in init.sqf or with your other functions. MAC_fnc_switchMove = { private["_object","_anim"]; _object = _this select 0; _anim = _this select 1; _object switchMove _anim; }; // Use this when you wanna animate something using switchMove. [[_unitToAnimate, "animationNameGoesHere"], "MAC_fnc_switchMove"] spawn BIS_fnc_MP; Share this post Link to post Share on other sites
MacRae 12 Posted August 18, 2013 I love you kylania haahaahaa Thanks that worked Share this post Link to post Share on other sites