drunken officer 18 Posted August 18, 2013 Hello guys. So i need little bit help. I checked the www, but i didnt find the answer. I build a weapon (handgun9 Now, i watch out for a good plastic rvmat (yellow). I have the *_ca.paa, *_nohq.paa and *_smdi.paa files. I found a small standart script code, but it looks humble. Is anybody here, who can give me a platic rvmat? Thx alot Share this post Link to post Share on other sites
max power 21 Posted August 22, 2013 How the rvmat is set up will depend on your textures, especially the smdi file. We can't just give you an rvmat to make your thing look awesome. You'll need how to learn to mess with the specular settings and the fresnel settings at the very least. Here is something to get you started. Note, the settings for the material templates assume no smdi material, so you will have to compensate depending on how your smdi map looks. http://community.bistudio.com/wiki/RVMAT_basics#Basic_surface_setting http://community.bistudio.com/wiki/Material_templates Share this post Link to post Share on other sites