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alduric

Launcher model problem

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After last patch, my weapon launcher ( RPG7 ) stops working. Reload animations workign fine, but the character does not want to take weapons in hand. Status of weapon is active, i can see ammo ammount and crosshair.

Any1 can help me?

Edited by Alduric

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Do you inherit from anything which might have been changed? i.e. what external class references do you make?

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Problem fixed, ammo configs has been changed - made new one and its working fine now.

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