AnGuS 0 Posted August 10, 2002 Hi all, i was making an script for artillery lanuch and i have used this _ammo Camcreate _position where _ammo is or Laserguide or Smokeshell, _position is a function that takes values in a loop. This script is activated by an action in an object. When i play this in mp the only who see for example the smoke is the guy who has activated the action. And when the _ammo is Laserguide the guy who activated see the bombs feeling and the others only see and feel the explosions(with dammage). I tried to used publicVariable command but doesnt work. Im wondering how to expand the camcreate object to the whole of the clients connect at the server. Thanks a lot, -AnGuS- Share this post Link to post Share on other sites
suchey 0 Posted August 10, 2002 This thread here covers a couple different ways of achieving a similar effect. Although the thread mentioned above is geared toward addactions, the same basic principles apply. Goof luck! Hope it helps! Share this post Link to post Share on other sites
AnGuS 0 Posted August 10, 2002 Hi, thanks for the link.Its too late for study the methods of make that an event in a client happens in all the clients, anyway tomorrow ill see how i try to pass this problem. However i think that i know how do it. Thanks a lot, -AnGuS- Share this post Link to post Share on other sites