Pillord 10 Posted August 6, 2013 Hi, first sorry for my bad english! I test some things with AI and I found some buildingpos problems. Here is a link to a mission http://78.46.48.235/beta-test.stratis.zip , with that mission you can check the buildingpositions quickly. Put that mission into your c:/user/documents/Arma3/missions folder and load that mission into the Arma3 Editor. You can move the booth units at every place on map. Press preview and target a building, than use the mousewheel to give the housepatrol command. I found two buildings with bad positions. 1. land_cargo_patrol_v1_f2 there is no position at the top of the building for AI, this building can never used realy good by AI. 2. land_cargo_hq_v1_f the ai don't open the doors at this building ans AI move under the building to reach the housepoints. Next i saw problems with AI while moving with weapon up and using stairs. I hope BIS fix that positions. Thx, Pillord. Share this post Link to post Share on other sites
kremator 1065 Posted August 6, 2013 Please post this on the feedback tracker. Share this post Link to post Share on other sites