Snoopy 0 Posted August 8, 2002 i was wondering how do you add weapons to some units in the init. field. i know how to add some, but others cannot. i tried adding a AA rocket to a m2 mg but it doesnt work, and i have seen someone add a AA rocket to a bmp for AA defence. so how do they do that? Share this post Link to post Share on other sites
beno_83au 1366 Posted August 8, 2002 To add an AA launcher to an M2 use: this addweapon "AALauncher"; this addmagazine "AALauncher"; this addweapon "9K32Launcher"; this addmagazine "9K32Launcher"; West uses the AALauncher (Stinger) and East uses the 9K32Launcher (Strela). Put the one you want into the initialization field of the unit. ~OR~ Create an AA Soldier for whatever side you want. The create an M2 Machine Gun, but instead of choosing West or East, choose empty, and type a name into it's "name" field (e.g. m2mg). In the AA Soldier's "special" field select In Cargo, and in his initialization field type: this moveingunner m2mg; Now you'll have an AA Soldier as an M2 gunner, instead of an M2 gunner with an AA Launcher. As for putting one on a BMP, thats done by making a new addon, or editing one that already exists. Share this post Link to post Share on other sites
Snoopy 0 Posted August 9, 2002 this addweapon "AALauncher"; this addmagazine "AALauncher"; does not work i have tried that before Share this post Link to post Share on other sites