Darkhorse 1-6 16 Posted August 4, 2013 I'm currently working on a terrain for ArmA 3 that is, if I remember correctly, roughly 120km by 120km, or 14,400km². The terrain itself is already in-game, with a few minor issues. At the moment, what I'm wondering is... - What's the best way to place objects on a map for A3? - Is foliage restricted to stand-alone stuff, or can the A3 models be accessed? (That's all I can remember at 5am. Will think harder later. :cool:) Share this post Link to post Share on other sites
m1lkm8n 411 Posted August 4, 2013 (edited) I'm pretty sure these are good ways to place objects so far until new tools are released. http://forums.bistudio.com/showthread.php?150961-Using-inbuilt-3D-Editor-for-map-making http://forums.bistudio.com/showthread.php?159952-ZGM-Visitor-Objects-for-ArmA-3-BETA http://forums.bistudio.com/showthread.php?157740-arma-3-object-placement-guide-(WIP) Edited August 4, 2013 by M1lkm8n Share this post Link to post Share on other sites