Brambo 10 Posted August 2, 2013 Hi guys, I have been looking around at forums like for a week but ive decided to call in professional help :) My problem seems so simpel but i cant find the right code for it. I have some prebuild bases in the server and i want people to be unable to move or take walls and stuff from it. What is the right initialization command to remove all actions for a individual object? It should be something like lock=true or something i guess. When i lock the items in the editor they still show up as unlocked in the server. Thanks! Share this post Link to post Share on other sites
sudslv 10 Posted August 3, 2013 sorry but are you talking about "Wasteland" map or what? originally in arma you cant interact with objects unless scripted to. Share this post Link to post Share on other sites
Brambo 10 Posted August 3, 2013 Iam sorry this is my first post here :) Yes i am talking about Wasteland. ---------- Post added at 01:58 ---------- Previous post was at 01:08 ---------- Finally found the solution, i needed to disable R3F here is the init code for each object: this setVariable ["R3F_LOG_disabled", true]; this addEventHandler["handleDamage", {false}]; Share this post Link to post Share on other sites
sudslv 10 Posted August 3, 2013 originally in arma you cant interact with objects unless scripted to. all people need to specify what they are talking about. Share this post Link to post Share on other sites