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sp_rlin

Shadow issues with buildings

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Hello,

I'm a relative newbie at using oxygen (but lots of experience modelling in general) and have run into an issue with shadows that I don't understand! I've created a building (a lighthouse to be specific) and am trying to get the self-shadows to work properly. Basically, they look great when only viewing the base:

*will post images in next post*

However, when I add in the tower section, the shadows disappear and it goes to a default "flat" shadowing:

*and again*

I'm not experienced with shadow LODs (there currently aren't any, however I have made one for the tower and it still went to flat lighting) , and can't work out why this should be happening! Is it to do with size (I've tested a large box, 50x50x50m) and it works fine) or is it to do with triangle count?

Help!

---------- Post added at 12:27 ---------- Previous post was at 12:27 ----------

Cp8JlS2.jpg

pnXHQLL.jpg

However, when I add in the tower section, the shadows disappear and it goes to a default "flat" shadowing:

Hbguh4P.jpg

Iq0sLrd.jpg

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try messing with the Shadow Volume other than that im not mush sure whats wrong im new at this too

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