sp_rlin 10 Posted August 1, 2013 Hello, I'm a relative newbie at using oxygen (but lots of experience modelling in general) and have run into an issue with shadows that I don't understand! I've created a building (a lighthouse to be specific) and am trying to get the self-shadows to work properly. Basically, they look great when only viewing the base: *will post images in next post* However, when I add in the tower section, the shadows disappear and it goes to a default "flat" shadowing: *and again* I'm not experienced with shadow LODs (there currently aren't any, however I have made one for the tower and it still went to flat lighting) , and can't work out why this should be happening! Is it to do with size (I've tested a large box, 50x50x50m) and it works fine) or is it to do with triangle count? Help! ---------- Post added at 12:27 ---------- Previous post was at 12:27 ---------- However, when I add in the tower section, the shadows disappear and it goes to a default "flat" shadowing: Share this post Link to post Share on other sites
lukesky36 11 Posted August 2, 2013 try messing with the Shadow Volume other than that im not mush sure whats wrong im new at this too Share this post Link to post Share on other sites