Jay1990 10 Posted July 24, 2013 (edited) Hello, i have build some objects with cinema 4D an exported them to oxygen. My problem is that there are no shadows on the object itself and inside the buildings it looks as if its fullbright. Here are some pictures of the objects. Pic 1 Pic 2 Pic 3 Pic 4 I've already search for similar threads but i found nothing in the forums. Thank you for your help. Edited July 24, 2013 by Jay1990 Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 24, 2013 Could be the tool you're using to make the PAA textures. In ArmA2 if you used the old PAA plugin for PaintShop it created this problem. Share this post Link to post Share on other sites
Jay1990 10 Posted July 24, 2013 I created the texture in photoshop and saved it as *.png and then i create the *.paa with TexView2. Do i have to choose another image format ? Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 24, 2013 Typical format feeding into TexView is TGA, uncompressed. 24bit normal. 32bit if you have an alpha channel ^2 sizes only Share this post Link to post Share on other sites
Jay1990 10 Posted July 25, 2013 Thank you for your help Gnat. It was a problem with the material. I removed it and now it worked. I also saved the textures as *.tga. Share this post Link to post Share on other sites