WhiskeySixx 10 Posted July 24, 2013 Hey guys I was playing around with the parachuting aspect of the beta... Ive been placing parachutes on the backs of AI's and kicking them out of the door of a helo and it all works FANTASTIC... but, I would like to be able to force the AI to hold the chute until they hit ~170m above the ground, as of right now they deploy around 400m or so and its annoying to have to wait for them to land and regroup. Anyone have ideas on how to hotfix this? Share this post Link to post Share on other sites
kylania 568 Posted July 24, 2013 Teleport 'em down once they deploy? Trigger condition: typeof vehicle nancy == "Steerable_Parachute_F" Trigger onAct: vehicle nancy setPosATL [getPosATL vehicle nancy select 0, getPosATL vehicle nancy select 1, 100]; :) Share this post Link to post Share on other sites
soolie 189 Posted July 24, 2013 you can try kicking them out without the chute and then add the parachute when they reach the height you want and they will open it right after it spwns. maybe. Share this post Link to post Share on other sites