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moosenoodles

Stopping objects from moving its level underwater

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Is there anyway to make sure things ( object items ) stay level (locked) on the surface of water, its fine initially, you save it then its dominated by the seabed and dips below the water line on loading the map back in.

this setVectorUp [0,0,+0.1]

this setpos [getpos this select 0, getpos this select 1,((getpos this select 2) + 2)]; this setVectorUp [0,0,+0.1]

setVectorUp dont seem to help.... tried locking it in properties and changed it to flying etc.

Edited by moosenoodles

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