sofianebilal 10 Posted July 19, 2013 HELLO :) I do not know if it's bug or bad textures particles of light, but it did not seem realistic this problem this only on dynamic light (vehicles) and not on static light (lamp) this problem and is principally made visible with NVGs and there's also another problem of interaction of light with dust I do not know if it there's a ticket for her but i hope it will be fixed by the dev some photos : http://www.noelshack.com/2013-29-1374233719-arma3-2013-07-19-12-24-07-39-bmp.jpg http://www.noelshack.com/2013-29-1374233732-arma3-2013-07-19-12-23-28-08-bmp.jpg Share this post Link to post Share on other sites
bad benson 1733 Posted July 19, 2013 yea i noticed that too. make a ticket and i'll vote. Share this post Link to post Share on other sites
Boomotang 10 Posted July 19, 2013 Yeah, I was using a script to get the AI to keep helicopter lights on, and noticed that the light interacting with the dust from takeoff was flickering on and off like in your second picture. I don't know if it's an issue with the script or the game. This is the script I'm using. null=[] spawn { while {true} do { player action ["lightOn", heli1]; player action ["collisionlightOn", heli1]; sleep 0.01};}; Share this post Link to post Share on other sites
sofianebilal 10 Posted July 19, 2013 ok I put a ticket about it for the first: the texture of the dynamic light with NVGs the second: the texture of the dust with dynamic light http://feedback.arma3.com/view.php?id=11732 http://feedback.arma3.com/view.php?id=11733 and to solve it can be used should the volumetric light, and dust particles volumetric thank you for your attention and sorry for my bad english Share this post Link to post Share on other sites