kdk11 1 Posted July 18, 2013 I have 2 triggers set up so that once independant or blufor enter it, it should trigger the end of the mission. I have multiple endings so I was write the two final endings below First trigger for independant type = end #4 activation = independant detected by independant condition = this onAct = ["End4","BIS_fnc_endMission", independant] call BIS_fnc_MP; ["End3","BIS_fnc_endMission", blufor] call BIS_fnc_MP; Second trigger for blufor type = end #2 activation = blufor detected by blufor condition = this onAct = ["End4","BIS_fnc_endMission", independant] call BIS_fnc_MP; ["End3","BIS_fnc_endMission", blufor] call BIS_fnc_MP; For some reason they dont work for me. They dont become activate once entered. Share this post Link to post Share on other sites
kylania 568 Posted July 18, 2013 Don't set the TYPE, let BIS_fnc_endMission handle that. Also make sure you declare what "End3" and "End4" are in your description.ext. Share this post Link to post Share on other sites
kdk11 1 Posted July 18, 2013 (edited) ah ok. yeah i have it set up in the description. thanks matey. Nope still not working. Edited July 18, 2013 by KDK11 Share this post Link to post Share on other sites
Johnson11B2P 3 Posted July 19, 2013 Post your description.ext portion of the endings. Also maybe the Activation by blufor and detected by blufor may be the issue. Just get rid of the detected by. Share this post Link to post Share on other sites
kdk11 1 Posted July 19, 2013 class End2 { title = "Mission Completed"; subtitle = "You killed the target and escaped!."; description = "Congratulations men! You have just eliminated mankinds biggest threat, And avoided the potential for World War 3!"; backgroundPicture = ""; picture = "oppt2.paa"; pictureColor[] = {}; }; class End3 { title = "Mission Failed"; subtitle = "You failed to kill Recep Tayyip Erdogan"; description = "You have failed to kill Recep Tayyip Erdogan, He escaped along with roque team Bravo!"; backgroundPicture = ""; picture = "oppt2.paa"; pictureColor[] = {}; }; class End4 { title = "Mission Completed"; subtitle = "You rescued the target and escaped. "; description = "Congratulations men! You have just rescued Recep Tayyip Erdogan.!"; backgroundPicture = ""; picture = "oppt2.paa"; pictureColor[] = {}; }; class End5 { title = "Mission Failed"; subtitle = "You failed to rescue Recep Tayyip Erdogan"; description = "You have failed to rescue Recep Tayyip Erdogan!"; backgroundPicture = ""; picture = "oppt2.paa"; pictureColor[] = {}; That is it mate. Share this post Link to post Share on other sites
Ghost 40 Posted July 19, 2013 https://community.bistudio.com/wiki/Debriefing study that page well. your missing the CfgDebriefing class CfgDebriefing { class End2 { title = "Mission Completed"; subtitle = "You killed the target and escaped!."; description = "Congratulations men! You have just eliminated mankinds biggest threat, And avoided the potential for World War 3!"; backgroundPicture = ""; picture = "oppt2.paa"; pictureColor[] = {}; }; class End3 { title = "Mission Failed"; subtitle = "You failed to kill Recep Tayyip Erdogan"; description = "You have failed to kill Recep Tayyip Erdogan, He escaped along with roque team Bravo!"; backgroundPicture = ""; picture = "oppt2.paa"; pictureColor[] = {}; }; class End4 { title = "Mission Completed"; subtitle = "You rescued the target and escaped. "; description = "Congratulations men! You have just rescued Recep Tayyip Erdogan.!"; backgroundPicture = ""; picture = "oppt2.paa"; pictureColor[] = {}; }; }; Share this post Link to post Share on other sites
kdk11 1 Posted July 20, 2013 I have it. I have two more endings above these ones. Share this post Link to post Share on other sites
Ghost 40 Posted July 20, 2013 ["End1",true,true] call BIS_fnc_endMission; that is all you should need in the onact line. You should not need the BIS_fnc_MP Share this post Link to post Share on other sites
kdk11 1 Posted July 20, 2013 what does the true true do in that code? Share this post Link to post Share on other sites
CSLALUKI 30 Posted July 20, 2013 (edited) BIS_fnc_endMission script Edited July 20, 2013 by [CSLA]LUKI modified link Share this post Link to post Share on other sites
kdk11 1 Posted July 20, 2013 So how would I put this code in so that if blufor enter the ending independant gets a "mission failed" screen and blufor get "mission complete"? And vice versa for the other trigger Share this post Link to post Share on other sites
kdk11 1 Posted July 26, 2013 Still havent figured this out if anyone knows a solution please help. Share this post Link to post Share on other sites