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siipperi

Using fire and smoke in vehicles

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Hey,

I was making a mission where you fly over wrecks of vehicles and I was using triggered bombs to blow those vehicles up. However fire last only about 15-20 seconds which is not enough for me (:p). I was wondering if there is way to trigger fire animation somehow on the vehicles so it could loop forever or atleast for some minutes.

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There used to be awesome fire effects, but that doesn't seem to be in game yet. For now you can use a trick F2K Sel found:

smoke = createvehicle ["test_EmptyObjectForSmoke",position this,[],0,"none"];

Just smoke, but a lot of it. :)

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There used to be awesome fire effects, but that doesn't seem to be in game yet. For now you can use a trick F2K Sel found:

smoke = createvehicle ["test_EmptyObjectForSmoke",position this,[],0,"none"];

Just smoke, but a lot of it. :)

I saw this classname when I unpacked the defend kamino mission, they had placed a helicopter in the editor but then edited it in the mission.sqm to change the classname to test_EmptyObjectForSmoke. I hope they leave that in the game, I guess as the name implies it's a test for now but maybe it will just be a placeable object at some point

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