siipperi 10 Posted July 9, 2013 Hey, I was making a mission where you fly over wrecks of vehicles and I was using triggered bombs to blow those vehicles up. However fire last only about 15-20 seconds which is not enough for me (:p). I was wondering if there is way to trigger fire animation somehow on the vehicles so it could loop forever or atleast for some minutes. Share this post Link to post Share on other sites
kylania 568 Posted July 9, 2013 There used to be awesome fire effects, but that doesn't seem to be in game yet. For now you can use a trick F2K Sel found: smoke = createvehicle ["test_EmptyObjectForSmoke",position this,[],0,"none"]; Just smoke, but a lot of it. :) Share this post Link to post Share on other sites
clydefrog 3 Posted July 9, 2013 There used to be awesome fire effects, but that doesn't seem to be in game yet. For now you can use a trick F2K Sel found: smoke = createvehicle ["test_EmptyObjectForSmoke",position this,[],0,"none"]; Just smoke, but a lot of it. :) I saw this classname when I unpacked the defend kamino mission, they had placed a helicopter in the editor but then edited it in the mission.sqm to change the classname to test_EmptyObjectForSmoke. I hope they leave that in the game, I guess as the name implies it's a test for now but maybe it will just be a placeable object at some point Share this post Link to post Share on other sites