Divinitize 1 Posted July 8, 2013 Sorry meant sat image, not textures Does anyone know what's causing this problem, with some help i finally managed to get the textures to atleast appear, now i try to make a small map for a friend and this happens, its like its been split and spread out, when i'm on the island only the area around 30 feet from my character is textured, the rest is black, im guessing this is an LOD of some sort. http://i.imgur.com/cAZNYhD.jpg (354 kB) Thanks in advance Share this post Link to post Share on other sites
bushlurker 46 Posted July 9, 2013 Ingame area around you looking OK means that your ground textures are working OK, so that's a good start... The distance appears black because your distance texture - the Sat_lco - isn't covering your actual heightmap - it's off out to sea in a crazy split I've never seen before... Not sure how you managed that, but it certainly indicates where the problem lies... First thing I'd do is to check the Project Parameters settings - Satellite Image size, Base Texture Layer, etc - make sure you're getting a (valid) flag... are you using V3 set up in "Arma 3 mode" (with A3.exe as buldozer, etc) when you do your Sat & Mask import stage? B Share this post Link to post Share on other sites
Divinitize 1 Posted July 9, 2013 Honestly i don't know, these are my bulldozer param "p:\buldozer.exe" -window -exthreads=0 -buldozer -addons=p:\V3addons.txt if that's what you mean, ill try again with a fresh sat image and see how i get on Share this post Link to post Share on other sites
bushlurker 46 Posted July 9, 2013 aaah.... Sounds like you have a standard buldozer setup and I'm also guessing you're actually making an Arma 2 map - that's probably a good idea to start with until you've sorted out the basics... Your current Sat layer is probably OK, it's just not being imported correctly somehow... Take a look at this section of Mondkalb's Terrain Tut - make sure you're set up properly for your size of heightmap and Sat layer just as he explains... Share this post Link to post Share on other sites
Divinitize 1 Posted July 9, 2013 I reimported a fresh sat image and it fixed the problem, but i am creating this for arma 3, what should i be doing differently with bulldozer Share this post Link to post Share on other sites
bushlurker 46 Posted July 9, 2013 what should i be doing differently with bulldozer Nobody knows for sure yet... This whole "Arma 3 - Terrains" section is full of Current Best Guesses.... :D B Share this post Link to post Share on other sites